Roles: UX Designer, System Designer
Ranked is the most important metagame system in League of Legends. As the UX Designer for the 2019 Ranked Update, I created new designs throughout the League of Legends play flow.
Outside of League of Legends (PC), I also spent a month as a system designer on League of Legends: Wild Rift where I led the bilingual collaboration on Ranked between Riot and our partner studio Quantum.
Responsibilities:
System Design
Wireframes
Prototypes
Design specifications
Features:
Ranked Placements Update
Ranked Hub and Rewards
Lobby Update
Profile Update
End of Game Update
Learnings:
How to disagree but commit
Managing challenging player feedback
Cross-culture design collaboration



