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Roles: UX Designer, System Designer

Ranked is the most important metagame system in League of Legends. As the UX Designer for the 2019 Ranked Update, I created new designs throughout the League of Legends play flow.

Outside of League of Legends (PC), I also spent a month as a system designer on League of Legends: Wild Rift where I led the bilingual collaboration on Ranked between Riot and our partner studio Quantum. 

Responsibilities:

  • System Design

  • Wireframes

  • Prototypes

  • Design specifications

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Features:

  • Ranked Placements Update

  • Ranked Hub and Rewards

  • Lobby Update

  • Profile Update

  • End of Game Update

Learnings:

  • How to disagree but commit 

  • Managing challenging player feedback

  • Cross-culture design collaboration

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